The Trolls of Trexmore
In the wilds of northern England near the Scottish border lies an island shrouded in mists. Mists that take inhuman shapes and lunge at travelers, enveloping them in chill and dread. Few have persevered through this creeping panic that insidiously grows with each step. But just before the last shred of courage is ripped away, a castle rises over the hills. This place cannot be found on any map, as it has been carefully hidden from all but the chosen few by ancient magics.
This is the castle Treymor, and as impressive as it may seem, it stands on the site of a much older structure, hewn from the bedrock by creatures not seen in millennia. Merlin was its architect, in partnership with a conjured god of distant lands, Loki, the great Norse trickster. Freed upon forfeit of a wager between Merlin and Odin, Loki has transformed the land into a shape-shifting gamers’ refuge.
As games of chance set him free, he has made ready these “Games of the Gods” for human consumption. And although the Laws of Probability are held sacred in both the heavens and on earth, the forms in which they may be found are fluid and fanciful. Welcome to Treymore
But beware of the devious Trolls!